Thursday, November 15, 2012

Curses!

Different take on Sphere of Safety control from UW. This one's pretty sweet, but could use some work still.

4 abundant growth
4 ground seal
4 sphere of safety
4 underworld connections
3 curse of misfortunes
1 curse of thirst
1 curse of echoes
1 curse of the pierced heart
1 curse of bloodletting
1 curse of death's hold
4 mana bloom
4 oblivion ring
1 creeping renaissance
4 farseek

4 overgrown tomb
4 temple garden
1 steam vents
4 sunpetal grove
4 woodland cemetery
4 isolated chapel
1 swamp
1 forest

Sideboard

2 defang
4 witchbane orb
3 rest in peace
4 dispel
1 mystic retrieval
1 psychic spiral

Wednesday, October 31, 2012

UR Omniscience Combo

A friend of mine built a casual omniscience deck a few weeks ago that tried to resolve the enchantment, then draw the deck using reforge the souls and thunderous wrath the opponent 4 times. I changed 25ish cards and came to this. I haven't tested it much, but when I have it wins on the spot every game you resolve omniscience. The deck can easily support a splash color for a thragtusk/huntmaster of the fells plan in the sideboard or even maindeck. Black could be a splash for duress out of the board, but negate and dispel do similar enough things that I think that's a worse option.

Maindeck

4 augur of bolar
4 wild guess
4 izzet charm
2 rolling temblor
4 jace, architect of thought (should maybe be amass the components or more rolling temblors)
4 reforge the soul (should maybe be thoughtflare)
4 temporal mastery
4 omniscience
4 gilded lotus
1 griselbrand
1devil's play

1 izzet guildgate
4 sulfur falls
4 steam vents
7 mountain
7 island
1 desolate ligthhouse

Sideboard

4 negate
1 dispel
2 rolling temblor
4 fettergeist
4 thundermaw hellkite

Bant Control

A deck I've really grown fond of lately. It seems to be favored in the midrange mirrors and do well against aggro (especially after board). I have very few complaints about the list other than some of the openers looking shitty, but every deck has that issue while there's no card selection.

Maindeck

4 farseek
2 azorius charm
1 selesnya charm
4 centaur healer
1 borderland ranger
4 restoration angel
4 jace, architect of thought
2 tamiyo, the moon sage
1 garruk, primal hunter
4 thragtusk
2 angel of serenity
2 sphinx's revelation
1 entreat the angels
2 detention sphere
1 cyclonic rift

1 cavern of souls
2 forest
2 island
4 sunpetal grove
4 temple garden
4 hallowed fountain
4 glacial fortress
4 hinterland harbor

Sideboard

2 cavern of souls
1 rest in peace
1 rhox faithmender
3 sigarda, host of herons
2 negate
4 supreme verdict
2 terminus

Wednesday, October 17, 2012

UW Humans

This is the deck I took to states, and I feel like it has a ton of potential. Beats the shit out of zombies, mulch decks, gw aggro, and tokens. Coin flip against control and jund it seems like. The deck needs a lot of work and I'll be working with it on stream.

4 champion of the parish
4 war falcon
3 dryad militant
4 knight of glory
4 precinct captain
4 thalia, guardian of thraben
4 geist of saint traft
4 silverblade paladin
4 lyev skyknight
3 spectral flight

1 moorland haunt
1 island
4 cavern of souls
4 glacial fortress
4 hallowed fountain
8 plains

Sideboard

3 bonds of faith
2 oblivion ring
4 negate
2 syncopate
2 war priest of thune
1 keening apparition
1 spectral flight

Friday, August 24, 2012

Pauper Delver

Mono blue delver deck, not uncommon in pauper. I made a few metagame calls that I've been a fan of that help quite a bit in the fair matchups. (Note: I didn't actually realize how low the spell count is in this deck for delver. Guess I don't have any right to complain when it takes forever to flip, but it also makes me consider playing lower spell counts than 20 in other formats)

Maindeck

4 delver of secrets
4 phantasmal bear
4 cloud of faeries
4 spellstutter sprite
4 ninja of the deep hours
4 spire golem
4 stitched drake
4 preordain
4 couterspell
4 gitaxian probe
2 deprive
2 ponder

16 island



Sideboard

3 dispel
3 coast watcher
2 steel sabotage
2 hydroblast
2 piracy charm
3 echoing truth

Wednesday, August 22, 2012

Goblins

Just a quick attempt to make goblins work now that we have krenko's command, mogg flunkies, and krenko himself.

Maindeck

4 goblin arsonist
4 goblin fireslinger
4 spikeshot elder
4 krenko's command
4 goblin wardriver
4 mogg flunkies
4 goblin chieftain
3 adaptive automaton
4 krenko, mob boss

2 cavern of souls
2 contested warzone
21 mountain

Sideboard

2 traitorous blood
1 mark of mutiny
2 shrine of burning rage
2 koth of the hammer
4 arc trail
4 pillar of flame

Thursday, August 16, 2012

Big Red

A mono red control deck that's pretty unrefined but had some promising results. It doesn't want phoenixes, faithless lootings, or bonfires as I found out pretty quickly. This is where I'm currently at. The sideboard is an unrefined overcompensation for some losses to dungrove elders, wolfir silverhearts, trading post, and sword of war and peace.

Maindeck

4 pillar of flame
4 galvanic blast
4 whipflare
4 wild guess
4 slagstorm
4 koth of the hammer
4 thundermaw hellkite
4 devil's play
4 red sun's zenith

4 hellion crucible
20 mountain

Sideboard

4 wurmcoil engine
4 into the core
4 smelt
3 blasphemous act

Tezzeret

Although lately I've preferred the MUD list to what this deck is trying to do, I have put a lot of time into Tezzeret. It's built upon the theory that the first copy of a unique artifact that you draw has a higher impact than the second, so the list runs a heavy number of fun-ofs and some card selection to help find them in specific situations.

Maindeck

4 Ponder
1 Nihil Spellbomb
1 Contagion Clasp
4 ichor wellspring
2 mycosynth wellspring
1 ratchet bomb
1 spellskite
1 torpor orb
2 doom blade
2 go for the throat
1 mimic vat
1 pristine talisman
1 tumble magnet
1 treasure mage
2 phyrexian metamorph
1 trading post
4 tezzeret, agent of bolas
1 curse of death's hold
1 staff of nin
1 wurmcoil engine
1 spine of ish sah
3 black sun's zenith

4 darkslick shores
4 drowned catacomb
2 island
5 swamp
4 buried ruin
4 phyrexia's core

Sideboard

1 black sun's zenith
1 curse of death's hold
1 duress
3 liliana of the veil
2 nihil spellbomb
2 phyrexian metamorph
2 ratchet bomb
2 spellskite
1 wurmcoil engine

Kuldotha Red

My version of an archetype that saw some brief play ages ago.

Maindeck

4 memnite
4 panic spellbomb
4 signal pest
4 kuldotha rebirth
4 goblin arsonist
4 stromkirk noble
4 krenko's command
4 goblin wardriver
4 goblin chieftain
2 brimstone volley

4 contested warzone
4 copperline gorge
14 mountain

Sideboard

3 Ancient Grudge
4 arc trail
4 shrine of burning rage
4 traitorous blood

Saturday, August 11, 2012

Elf Ramp (David Hasselhoof)

A streamlined version of the elf deck that made waves at an scg open in August. I cut the shitty cards like village bellringer and made the mana better by staying mono green. I cut the middleman that is genesis wave by jamming the full set of hoofs in its place, and made the delver matchup actually manageable with caverns,  a set of ezuris, and the reasonable beatdown plan that he entails.

Maindeck

4 llanowar elf
4 arbor elf
4 birds of paradise
4 elvish archdruid
4 elvish visionary
4 viridian emissary
4 ezuri, renegade leader
4 green sun's zenith
4 craterhoof behemoth
1 thragtusk

4 cavern of souls
19 forest

Sideboard

1 acidic slime
1 beast within
1 elderscale wurm
2 ezuri's archers
2 gutter grime
1 melira, sylvok outcast
1 revenge of the hunted
1 stingerfling spider
1 sword of feast and famine
2 sword of war and peace
1 viridian corrupter
1 wolfir silverheart

MUD (Mono Brown Control)

A trading post engine deck, where you set up quick locks and hay-makers rather than trying to control the board with removal or tezzeret. The manabase allows the deck to use all of its mana every turn, even when you have upwards of ~15 mana from lotuses and metamorphed lotuses.


Maindeck

2 mox opal
4 dispatch
4 ichor wellspring
1 mycosynth wellspring
4 sphere of the suns
4 pristine talisman
1 treasure mage
4 phyrexian metamorph
4 trading post
4 gilded lotus
1 mindslaver
1 wurmcoil engine
1 staff of nin
1 spine of ish sah

3 plains
1 mountain
1 island
4 buried ruin
1 haunted fengraf
4 phyrexia's core
4 glimmerpost
4 inkmoth nexus
2 ghost quarter

sideboard

1 contagion engine
4 spellskite
4 torpor orb
3 whipflare
3 wurmcoil engine

Illusions

The most competitive deck I play on stream in my opinion. I don't suggest playing it if you're inexperienced with delver variants because you get severely punished for misplays with this deck.

Maindeck

4 phantasmal bear
4 delver of secrets
3 jace's phantasm
4 lord of the unreal
4 phantasmal image
4 snapcaster mage
4 ponder
4 gitaxian probe
4 thought scour
4 vapor snag
4 gut shot
1 skaab ruinator

16 island

Sideboard

3 stitched drake
1 jace's phantasm
4 negate
2 steel sabotage
1 dismember
1 sleep
1 kraken hatchling
2 mana leak

Decklist Blog Up and Running!

I get a lot of requests for the decklists I play on stream, so to save everyone time I'm making this blog for the sole purpose of having all of my lists in one convenient place for people. When you do well with one of the lists on here, make sure you give a bit of credit where it's due and send people to twitch.tv/reynad27!